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Gears of War is a third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It was initially released as an exclusive title for the Xbox 360 in November 2006 in North America,Australia, and most of Europe and included a "Limited Collector's Edition" with added content and an art book titledDestroyed Beauty that detailed much of the game's back-story. Despite the initial statements of Xbox 360 exclusivity, a Microsoft Windows version of the game was developed in conjunction with People Can Fly and released a year later, featuring new content including additional campaign levels, a new multiplayer game mode, and Games for Windows LIVE functionality.

The game focuses on the troops of Delta Squad as they fight to save the human inhabitants of the fictional planetSera from a relentless subterranean enemy known as the Locust Horde. The player assumes the role of Marcus Fenix, a former prisoner and war-hardened soldier. The game is based on the use of cover and strategic fire for the player to advance through the scenarios; a second player can play cooperatively through the main campaign to assist. The game also features several online multiplayer game modes for up to eight players.

Gears of War sold over three million copies in just ten weeks and was the fastest-selling video game of 2006, and was the second-most played game over Xbox Live during 2007. The game has since sold over five million copies by September 2008. The game was well-received by critics, praising its gameplay and detailed visuals, and won several "Game of the Year" awards in 2006. The success of the game has led to the development of the Gears of War franchise, including the 2008 sequel Gears of War 2 and the upcoming sequel Gears of War 3 announced April 12, 2010, when Epic Games Cliff Bleszinski was a guest on Late Night with Jimmy Fallon, with adaptations to books, comics, as well as a feature film to be expected.

2.

 

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In Gears 2 the poor chap that is downed isn't as helpless as he was before. Now you can crawl around as a last desperate attempt for life. Rapidly tapping the A button will help you crawl faster, but if you have a Grenade equipped when you're downed, you can press the right trigger (RT) to drop the grenade, and commit martyrdom. The grenade will still have a timer when you drop it, so it'll take a little more skill than just simply pressing the right trigger. Also, you cannot drop a grenade once the opponent has started an execution. In an interview with EGM in that same July issue, Cliffy said that Gears 2 is running roughly 30 percent better, in terms of performance than the first game. He also went on to say that, while the team did consider it, dedicated servers will not be allowed in Gears  2.

Other little developer quips mentioned consider implementing a live-scoring icon on the screen that will show players how much damage they're causing as well as their score. A.I. bots were apparently also hinted at. You'll no longer be booted from a game if the host jumps out; you'll simply all vote on a new map to play. Other little additions include the ability to "wall hug" and interrupting SWAT turns mid-move. Unfortunately, if the host jumps out you are still booted from the game and end up back at the main menu.

A Button -- Causes you to grab the downed opponent and use them as a meat shield. They'll be dead as far as the game is concerned but their body will still be in your hands, getting blown to bits with enemy fire, shielding you from it until their body is completely destroyed and unusable. While holding the corpse, you can only use your pistol. This button can also be used to slam into cover and (whilst holding down the left analogue stick) perfom certain actions within cover. Holding down the A button while walking allows you to roadie run.

The B Button -- This is your standard melee attack but in Gears 2, you will lift your Lancer Assault Rifle in the air, and you will use your saw to go through the enemy's shoulders or neck. Each B button execution is weapon specific, although most are similar, your character generally lifts his weapon and brings it down on your downed opponent's back. Although if you're carrying a Gnasher Shotgun, then you'll spin the gun, holding it by the barrel and swing it like a golf club popping your enemies head.

The X Button -- The classic, and oh-so-juicy curb stomp. In Gears 2 you flip them onto their back first, then you brutally slam your boot down on their face, shattering and squishing it. Also allows you to pick up weapons, ammo, or flick a switch.

The Y Button -- The fancy finishes are governed by the Y button. Although be warned, you are vulnerable during these executions, so choose wisely when you want to use them. These executions are weapon specific to a number of weapons, the first being the Longshot Sniper Rifle, when your opponent is downed, your character swings the Longshot round now holding it by the barrel, swings it over his head, and brings it down on your opponents back. The second being the Torque Bow, your character hooks the bow around your opponents neck, and then kicks his head, decapitating him. The third is the Boltok Pistol, your character spins the Boltok in his hand so he's holding it by the barrel, then harshly smashes the butt of the gun down on his head, and does a fancy spin and re-holsters it. Another is the Boom Shield, where your character grabs the shield with two hands and brings the shield crashing down on them, if any other weapons are being used, your character will punch the downed character 3 times.

3.

gears-of-war-3.jpgOf all the places to launch a game, Gears of War 3 took its first public bow on Late Night with Jimmy Fallon last night. Lead designer Cliff Bleszinski was one of Fallon's guests and, as suspected, he used his spot to announce the third title in the Xbox 360-exclusive Gears of War series, pegging it for an April 2011 release.

Fallon introduced Bleszinski (and the trailer) by calling it "an upcoming game that is going to blow your pants off."

In a tip of the hat to pre-appearance gossip, Bleszinski called Gears of War 3 "the worst kept secret in the video game industry" before dishing game details. Players will once more on the side of the humanity-based Coalition of Ordered Governments (COG) against the alien Locust Horde and "Lambent" (Locust exposed to a mutagenic substance).

Bleszinski also premiered the first official trailer for the game, dubbed "Ashes to Ashes" (not to be confused with the BBC sci-fi TV series sequel to Life on Mars, currently in its third and final season).

After playing to the studio audience ("You always have the best crowds here," said Bleszinski, eliciting cheers) Bleszinski cited Space Invaders as the game that initially inspired him ("Boom, this is the future, this is what I want to do"). He also talked about getting his name in the first issue of Nintendo Power for racking up a record-breaking high score in Super Mario Bros for the original Nintendo Entertainment System.

On what makes a good game: "Graphics are the...it's kind of the thing that initially pulls people in," said Bleszinski. "But what ultimately matters is gameplay."

On Gears of War 3's gameplay: "In the new game there's an even greater threat called the Lambent...these kind of crazy tentacled monsters that can mutate while you're fighting them."

On what to expect: "All sorts of new weapons...a double barreled shotgun," and "We have female soldiers finally in the game...fans have been asking for that one for awhile."

On multiplayer features: "Rod confirmed and I'm posting it here: 4 player integrated story co op in the campaign!" said Bleszinski in a Twitter update after the show.

Microsoft followed up this morning with specifics, pinning the game to an April 5, 2011 release date in North America, followed a few days later on April 7, 2011 in Asia and April 8 in Europe.

"With the last human city destroyed and the remaining survivors stranded, time is running out for Marcus and his comrades as they fight to save the human race from the jaws of extinction," reads today's press brief, calling Gears of War 3 "the final chapter in the story of Marcus Fenix and his companions in Delta Squad."

 

 

 

 

 

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